Now under this op folder you need to create io_mesh_threejs subfolder and copy there files from corresponding folder in Three.js repo. Under this folder there should be directory structure as in Three.js repo 2.56\scripts\op (you should see other exporters there that came with Blender). I don't know where Blender keeps its user data in OSX, but for example on Windows it is under c:/users/yourusername/Application Data/Blender Foundation/Blender. In order to get this working, you will need to copy Python scripts from Three.js repo to corresponding location in your Blender installation. This blog post is very old, meanwhile exporter, format and loading changed a lot.Ĭurrent Blender exporter works with the Blender beta 2.56.0 and can be found here (or under corresponding location in your local repo clone):
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